* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Solution {
public:
void setOneNode(TreeNode* root, vector<int>& preorder, vector<int>& inorder)
{
if(preorder.size() == 0) return;
root->val = preorder[0];
root->left = root->right = NULL;
if(preorder.size() == 1) return;
vector<int>::iterator pre_it = preorder.begin();
vector<int>::iterator in_it = inorder.begin();
for(; *in_it != preorder[0]; in_it++);
vector<int> inorderLeft(inorder.begin(), in_it);
in_it++;
vector<int> inorderRight(in_it, inorder.end());
pre_it++;
vector<int> preorderLeft, preorderRight;
for(int i = 0; i < (int)inorderLeft.size(); i++, pre_it++) preorderLeft.push_back(*pre_it);
for(int i = 0; i < (int)inorderRight.size(); i++, pre_it++) preorderRight.push_back(*pre_it);
if(preorderLeft.size())
{
root->left = (TreeNode*) malloc(sizeof(TreeNode));
setOneNode(root->left, preorderLeft, inorderLeft);
}
if(preorderRight.size())
{
root->right = (TreeNode*) malloc(sizeof(TreeNode));
setOneNode(root->right, preorderRight, inorderRight);
}
}
TreeNode* buildTree(vector<int>& preorder, vector<int>& inorder)
{
if(preorder.size() == 0) return NULL;
TreeNode* root = (TreeNode*) malloc(sizeof(TreeNode));
setOneNode(root, preorder, inorder);
return root;
}
};